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Things and Stuff Wiki - an organically evolving knowledge base personal wiki with a totally on-the-fly taxonomy containing topic outlines, descriptions and breadcrumbs, with links to sites, systems, software, manuals, organisations, people, articles, guides, slides, papers, books, comments, screencasts, webcasts, scratchpads and more. use the Table of Contents for navigation on longer pages. see About for further information. / et / em

still hashing about. to fix with Process

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See also Living#Patterns, Organisation#Patterns, Computing#Patterns


Design and brand guides



See also Computing#History

  •'s_law - a model of human movement primarily used in human–computer interaction and ergonomics that predicts that the time required to rapidly move to a target area is a function of the distance to the target and the size of the target. Fitts's law is used to model the act of pointing, either by physically touching an object with a hand or finger, or virtually, by pointing to an object on a computer monitor using a pointing device. It was proposed by Paul Fitts in 1954.

Web design



  • Words - "This is a web page."
  • Usability First - We want to provide valuable information about usability for anyone interested in the design of software or websites, from beginners to experts, in academia or in industry.
  • - We aim to prove that accessible, usable web sites built with universality and standards in mind need not be boring. We will show you artfully crafted sites made by some of today’s most progressive web developers.
  • - applies the ideas from optimal foraging theory to understand how human users search for information, based on the assumption that, when searching for information, humans use "built-in" foraging mechanisms that evolved to help our animal ancestors find food
  • - describes the way in which decisions may (and can) be influenced by how the choices are presented (in order to influence the outcome)

User Interface

User Experience (UX)

  • - involves a person's behaviors, attitudes, and emotions about using a particular product, system or service. User experience includes the practical, experiential, affective, meaningful and valuable aspects of human-computer interaction and product ownership
  • UX Movement - a progressive user experience blog devoted to promoting usable and intuitive user interface design. We publish practical and insightful articles that show designers better and innovative ways to design for their users.
  • UX Magazine is a central, one-stop resource for everything related to user experience. We provide a steady stream of current, informative, and credible information about UX and related fields to enhance the professional and creative lives of UX practitioners and those exploring the field.

Information Architecture

See also ontology in general.

  • Information Architecture - The importance of having a well-structured website comes from how information and data is related to each other. The thorough planning and gathering of ideas to form a structured and meaningful arrangement of this data is Information Architecture.
  • So what’s an Information Architect?
    • study of information structure for a defined purpose
    • define the architecture of content relative to database construction and user-interaction
    • organize and qualify the appropriate use of metadata schemas, controlled vocabularies, folksonomies, ontologies etc.
    • articulate and produce meaningful information visualizations
    • help to structure information for easy digestion in digital applications


  • UX Myths collects the most frequent user experience misconceptions and explains why they don't hold true. And you don't have to take our word for it, we'll show you a lot of research findings and articles by design and usability gurus.






See communication



slashdot, moderationm, metamoderation, ontology, etc...

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See also Search#SEO.2C_SEM.2C_SMO