C/C++
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total mess / mix
General
1972 / 1979
to separate out
- Learn C The Hard Way will fill in the "beginning programmer" gap in the literature on the C Programming language. It will teach good modern C programming practices and avoid habits that lead to buffer overflows, security defects, and other problems that even experienced programmers cause. This book is designed for: Students who have read LPTHW or LRTHW. Programmers with skill in one other "scripting" language. Programmers who need to relearn C. Objective-C programmers who want better C skills. People who like a challenge.
- A Whirlwind Tutorial on Creating Really Teensy ELF Executables for Linux
- Hello from a libc-free world! (Part 1)
- http://denniskubes.com/2013/04/23/how-to-think-about-variables-in-c/
- http://blog.codygriffin.com/2012/09/a-case-for-tuples.html
- Talloc is a hierarchical, reference counted memory pool system with destructors. It is built atop the C standard library and it defines a set of utility functions that altogether simplifies allocation and deallocation of data, especially for complex structures that contain many dynamically allocated elements such as strings and arrays.
- libevent – an event notification library. The libevent API provides a mechanism to execute a callback function when a specific event occurs on a file descriptor or after a timeout has been reached. Furthermore, libevent also support callbacks due to signals or regular timeouts. libevent is meant to replace the event loop found in event driven network servers. An application just needs to call event_dispatch() and then add or remove events dynamically without having to change the event loop. Currently, libevent supports /dev/poll, kqueue(2), event ports, POSIX select(2), Windows select(), poll(2), and epoll(4).
- libev - A full-featured and high-performance (see benchmark) event loop that is loosely modelled after libevent, but without its limitations and bugs. It is used in GNU Virtual Private Ethernet, rxvt-unicode, auditd, the Deliantra MORPG Server and Client, and many other programs.
Features include child/pid watchers, periodic timers based on wallclock (absolute) time (in addition to timers using relative timeouts), as well as epoll/kqueue/event ports/inotify/eventfd/signalfd support, fast timer management, time jump detection and correction, and ease-of-use. It can be used as a libevent replacement using its emulation API or directly embedded into your programs without the need for complex configuration support. A full-featured and well-documented perl interface is also available.
- http://www.linuxforu.com/2012/06/gnu-make-in-detail-for-beginners/
- http://www.advancedlinuxprogramming.com/
- http://lwn.net/Articles/518329/
- http://www.lemis.com/grog/diary-oct2012.php?topics=c#D-20121012-233520
- https://gist.github.com/1091803
- http://www.a1k0n.net/2011/07/20/donut-math.html
- http://preshing.com/20121019/this-is-why-they-call-it-a-weakly-ordered-cpu
- http://zserge.com/blog/cucu-part1.html
]
- Programming Without Variables - Replace a loop by a function that uses only tail recursion. [6]
- clib(1) - Package manager for the C programming language.
- http://ccodearchive.net/list.html
- http://theck01.github.io/offbrand_lib/
- http://gmplib.org/
- https://github.com/ned14/uthash
1983
- Bjarne Stroustrup - The Essence of C++
- http://channel9.msdn.com/Events/GoingNative/2013/Opening-Keynote-Bjarne-Stroustrup
- Boost provides free peer-reviewed portable C++ source libraries.
- JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins for all the major operating systems. Hundreds of classes covering a vast range of tasks from high-level user-interface handling, graphics and audio, right down to low-level collections, networking, strings, etc.
- http://www.rawmaterialsoftware.com/juce.php
- https://code.google.com/p/juced/
- Hoard is a fast, scalable, and memory-efficient memory allocator that can speed up your applications. It’s much faster than built-in system allocators: as much as 2.5x faster than Linux, 3x faster than Windows, and 7x faster than Mac.
- Memory Pool System is a flexible and adaptable memory manager. Among its many advantages are an incremental garbage collector with very low pause times, and an extremely robust implementation. It's both open source and commercially licensed.
- Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, leopard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
openFrameworks
- openFrameworks is an open source C++ toolkit designed to assist the creative process by providing a simple and intuitive framework for experimentation. The code is written to be massively cross-compatible. Right now we support five operating systems (Windows, OSX, Linux, iOS, Android) and four IDEs (XCode, Code::Blocks, and Visual Studio and Eclipse). The API is designed to be minimal and easy to grasp. openFrameworks is distributed under the MIT License. The toolkit is designed to work as a general purpose glue, and wraps together several commonly used libraries, including:
- OpenGL, GLEW, GLUT, libtess2 and cairo for graphics
- rtAudio, PortAudio, OpenAL and Kiss FFT or FMOD for audio input, output and analysis
- FreeType for fonts
- FreeImage for image saving and loading
- Quicktime, GStreamer and videoInput for video playback and grabbing
- Poco for a variety of utilities
- OpenCV for computer vision
- Assimp for 3D model loading